Lord of the Rings - Battle for Middle-earth

Lord of the Rings - Battle for Middle-earth

BFME1

Gondor

Powers 1 points Heal
Elven Wood
2 points Gandalf the White
3 points Summon Elven Allies
Summon Rohan Allies
6 points Cloud Break
Summon Eagle Allies
10 points Summon Army of the Dead
Structures Gondor Farm (350 / 200 Gold)
  • Resource Production Structure
Gondor Barracks (300 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Gondor Soldiers (100 Gold / 10 CP)
  • Type: Infantry
  • Vs: Archers
  • Upg: FB, HA, BC
Gondor Tower Guards (400 Gold / 15 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
Gondor Archery Range (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Gondor Archers (300 Gold / 15 CP)
  • Type: Archer
  • Vs: Cavalry, Monsters
  • Upg: FA, HA, BC
Gondor Rangers (500 Gold / 15 CP)
  • Type: Archer
  • Vs: Infantry, Monsters
  • Upg: FA, BC
Upgrades   Fire Arrows (1200 Gold)
Gondor Stable (800 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Gondor Knights (800 Gold / 20 CP)
  • Type: Cavalry
  • Vs: Infantry
  • Upg: FB, HA, BC, KS
 
Upgrades   Knight Shields (1000 Gold)
Gondor Workshop (2000 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Gondor Trebuchet (1200 Gold / 5 CP)
  • Type: Siege
  • Vs: Structures, Siege
  • Upg: FS
 
Upgrades   Fire Stones (800 Gold)
Gondor Blacksmith (400 Gold)
  • Resource Production & Upgrades Structure
levels 1st level 2nd level
Upgrades   Banner Carrier (600 Gold)
  Forged Blades (800 Gold)
  Heavy Armor (1000 Gold)
Gondor Marketplace (1500 Gold)
  • Upgrades Structure
Upgrades Siege Materials (500 Gold)
Iron Ore (1500 Gold)
Grand Harvest (1000 Gold)
Gondor Stoneworker (1500 Gold)
  • Upgrades Structure
Upgrades Reinforced Gate (1200 Gold)
Numenorian Stonework (2500 Gold)
Battle Tower and Keep Archers (3000 Gold)
Gondor Keep (640 Gold)
  • Support Structure
Gondor Well (200 Gold)
  • Support Structure
  • Heal nearby allies
Gondor Heroic Statue (150 Gold)
  • Support Structure
  • Nearby allies gain:
    • +50% armor
    • +200% faster gain experience
Wall
  • Support Structure
  • Can build:
    • Postern Gate (300 Gold)
    • Battle Tower (640 Gold)
    • Trebuchet (1280 Gold)
Citadel (5000 / 2000 / 800 Gold)
  • Main Structure
Heroes Pippin (100 Gold)
  • Throw Stones / Use Sword
  • Elven Cloak
Faramir (1200 Gold)
  • Toggle Weapon
  • Wounding Arrow
  • lvl 3 - Mount / Dismount
  • lvl 6 - Leadership
  • lvl 7 - Captain of Gondor
Boromir (1400 Gold)
  • lvl 2 - Horn of Gondor
  • lvl 5 - Leadership
  • lvl 7 - Captain of Gondor
Gandalf (6000 Gold)
  • Wizard Blast
  • lvl 2 - Lightning Sword
  • lvl 3 - Leadership
  • lvl 5 - Mount / Dismount
  • lvl 5 - Istari Light
  • lvl 10 - Word of Power

Rohan

Powers 1 points Draft
Heal
2 points Anduril
3 points Summon Elven Allies
Elven Wood
6 points Cloud Break
8 points Summon Ent Allies
10 points Summon Army of the Dead
Structures Rohan Farm (350 / 200 Gold)
  • Resource & Unit Production Structure
Units Rohan Peasants (100 Gold / 10 CP)
  • Type: Infantry
  • Upg: FB, HA, BC
Rohan Archery Range (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Rohan Yeoman Archers (300 Gold / 15 CP)
  • Type: Archer
  • Vs: Cavalry, Monsters
  • Upg: FA, HA, BC
Elven Warriors (700 Gold / 20 CP)
  • Type: Infantry, Archer
  • Vs: Infantry, Monsters
  • Upg: FB, HA, FA, BC
Upgrades   Fire Arrows (1200 Gold)
Rohan Stable (600 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Rohan Rohirrim Warrior (600 Gold / 20 CP)
  • Type: Cavalry
  • Vs: Infantry
  • Upg: FB, HA, BC, HS
 
Rohan Rohirrim Archer (1000 Gold / 20 CP)
  • Type: Archer, Cavalry
  • Vs: Infantry
  • Upg: FA, HA, BC
 
Upgrades   Horse Shields (1000 Gold)
Entmoot (5000 Gold)
  • Unit Production Structure
Units Ent (1500 Gold / 10 CP)
  • Type: Siege
  • Vs: Structures, Siege
Heroes Treebeard (2000 Gold)
  • Type: Siege
  • Vs: Structures, Siege
Rohan Armory (1500 Gold)
  • Upgrades Structure
Upgrades Banner Carrier (600 Gold)
Forged Blades (800 Gold)
Heavy Armor (1000 Gold)
Rohan Well (200 Gold)
  • Support Structure
  • Heal nearby allies
Rohan Statue (150 Gold)
  • Support Structure
  • Nearby allies gain:
    • +50% armor
    • +200% faster gain experience
Wall
  • Support Structure
  • Can build:
    • Postern Gate (300 Gold)
    • Battle Tower (800 Gold)
    • Wall Banner (800 Gold)
Citadel (5000 / 2000 / 800 Gold)
  • Main Structure
Heroes Merry (100 Gold)
  • Throw Rocks / Use Sword
  • Elven Cloak
Theoden (1200 Gold)
  • Leadership
  • Mount / Dismount
  • lvl 4 - Glorious Charge
  • lvl 6 - King's Favor
Eomer (1200 Gold)
  • Horse Lord
  • Mount / Dismount
  • lvl 2 - Outlaw Leadership
  • lvl 5 - Thows Spear
Eowyn (1200 Gold)
  • Smite
  • lvl 3 - Mount / Dismount
  • lvl 4 - Disguise
  • lvl 5 - Shield Maiden
Gimli (2500 Gold)
  • Axe Throw
  • lvl 2 - Leap Attack
  • lvl 5 - Slayer
Legolas (3000 Gold)
  • Hawk Strike
  • lvl 2 - Knife Fighter
  • lvl 4 - Train Archers
  • lvl 7 - Arrow Wind
Aragorn (3000 Gold)
  • Athelas
  • lvl 2 - Blade Master
  • lvl 4 - Leadership
  • lvl 5 - Elendil
  • lvl 10 - Oathbreakers

Isengard

Powers 1 points War Chant
Vision of the Palantir
2 points Industry
3 points Tainted Land
4 points Devastation
6 points Freezing Rain
Fuel the Fires
20 points Summon Balrog
Structures Slaughter House (350 Gold)
  • Resource Production Structure
Furnace (350 Gold)
  • Resource Production Structure
Lumber Mill (200 Gold)
  • Resource Production Structure
Isengard Uruk Pit (300 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Isengard Uruk-hai (200 Gold / 20 CP)
  • Type: Infantry
  • Vs: Archers
  • Upg: FB, HA, BC
Isengard Pikemen (300 Gold / 20 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
Isengard Crossbowmen (400 Gold / 30 CP)
  • Type: Archer
  • Vs: Cavalry, Monsters
  • Upg: FA, HA, BC
Isengard Berserker (200 Gold / 4 CP)
  • Type: Infantry
  • Can toggle to torch
Isengard Warg Pit (800 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Isengard Warg Rider (800 Gold / 20 CP)
  • Type: Cavalry
  • Vs: Infantry
  • Upg: FB, HA, BC
 
Isengard Siege Works (1350 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Isengard Siege Ladder (150 Gold / 4 CP)
  • Type: Siege
  • Scale Castle Walls
Isengard Explosive Mine (700 Gold / 4 CP)
  • Type: Siege
  • Vs: Structures
Isengard Battering Ram (400 Gold / 5 CP)
  • Type: Siege
  • Vs: Structures
 
Isengard Siege Ballista (1000 Gold / 5 CP)
  • Type: Siege
  • Vs: Structures
 
Isengard Armory (1200 Gold)
  • Upgrades Structure
Upgrades Banner Carrier (600 Gold)
Forged Blades (800 Gold)
Heavy Armor (1000 Gold)
Fire Arrows (1200 Gold)
Isengard Keep (630 Gold)
  • Support Structure
Citadel (5000 / 2000 / 800 Gold)
  • Main Structure
Heroes Lurtz (1200 Gold)
  • Toggle Weapon
  • Cripple
  • lvl 3 - Carnage
  • lvl 5 - Leadership
  • lvl 6 - Pillage
Saruman (5000 Gold)
  • Wizzard Blast
  • Leadership
  • lvl 2 - Fireball
  • lvl 4 - Wormtongue
  • lvl 5 - Speech Craft

Mordor

Powers 1 points Tainted Land
Eye of Sauron
2 points Industry
4 points Scavenger
Devastation
6 points Darkness
Call the Horde
20 points Summon Balrog
Structures Slaughter House (350 Gold)
  • Resource Production Structure
Furnace (350 Gold)
  • Resource Production Structure
Lumber Mill (200 Gold)
  • Resource Production Structure
Mordor Orc Pit (400 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Mordor Orc Warriors (0 Gold / 20 CP)
  • Type: Infantry
  • Vs: Archers
  • Upg: BC
 
Mordor Orc Archers (300 Gold / 30 CP)
  • Type: Archer
  • Vs: Cavalry, Monsters
  • Upg: FA, BC
 
Upgrades   Banner Carrier (600 Gold)
  Fire Arrows (1200 Gold)
Mordor Haradrim Palace (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level
Units Mordor Haradrim (200 Gold / 10 CP)
  • Type: Archer
  • Vs: Infantry
  • Upg: BC
Mordor Soldiers of Rhun (400 Gold / 15 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: BC
Upgrades   Banner Carrier (600 Gold)
Mordor Troll Cage (1200 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Mordor Mountain Troll (1200 Gold / 10 CP)
  • Type: Monster
  • Vs: Infantry, Siege
Mordor Drummer Troll (1200 Gold / 10 CP)
  • Type: Monster
  • Vs: Infantry
  • Leadership
Mordor Mumakil Pen (2000 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Mordor Mumakil (2000 Gold / 30 CP)
  • Type: Monster
  • Vs: Infantry, Cavalry
Mordor Great Siege Works (1500 Gold)
  • Unit Production Structure
levels 1st level 2nd level
Units Mordor Battering Ram (400 Gold / 5 CP)
  • Type: Siege
  • Vs: Walls
 
Mordor Catapult (800 Gold / 5 CP)
  • Type: Siege
  • Vs: Structures
 
Mordor Siege Tower (1000 Gold / 5 CP)
  • Type: Siege
  • Scale Castle Walls
 
Citadel (5000 / 2000 / 800 Gold)
  • Main Structure
Heroes Gollum (50 Gold)
Nazgul (5000 Gold)
  • Screech
Nazgul (5000 Gold)
  • Screech
Witch-king (8000 Gold)
  • Screech
  • Leadership

Soubory

Patche

Spustit po čisté instalaci hry. Žádné předchozí patche nejsou vyžadovány.

No-DVD Fix

Nakopírovat do složky s nainstalovanou hrou a přepsat originální soubor.

Problémy při spuštění hry

Hra se nespustí na Windows 10

Důvodem je že Win10 nedovolí hře vytvořit soubor s nastavením.
Následující soubor zkopírujte do složky: C:/Users/*Jméno vašeho profilu*/AppData/Roaming/My Battle for Middle-earth Files/
Pozor složka AppData je ve výchozím stavu skrytá, je tedy nutné zapnout zobrazování skrytých složek.
Pokud tato složka po instalaci neexistuje, spusťte hru (sice neúpěšně), ale vytvoří všechny adresáře a vy poté do ní zkopírujte následující soubor.

Lord of the Rings - Battle for Middle-earth 2

BFME2

Men

Powers 5 pointsHeal
Rallying Call
Elven Wood
10 points Lone Tower
Arrow Voley
Summon Tom Bombadil
Summon Hobbit Allies
15 points Summon Rohan Allies
Cloud Break
Summon Dunedain Allies
25 points Summon Army of the Death
Earthquake
Structures Farm (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Barracks (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (150 Gold) 3rd level (250 Gold)
Units Gondor Soldiers (200 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, HA, BC
   
Gondor Tower Guards (400 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
   
Upgrades Banner Carriers (400 Gold)    
Archery Range (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (650 Gold)
Units Gondor Archers (200 Gold / 60 CP)
  • Type: Archer
  • Vs: Infantry
  • Upg: FA, HA, BC
Ithilien Rangers (600 Gold / 70 CP)
  • Type: Archer
  • Vs: Infantry, Monsters
  • Upg: FA, BC
 
Upgrades     Fire Arrows (1000 Gold)
Stables (600 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (350 Gold)
Units Gondor Knights (550 Gold / 80 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: FB, HA, BC
Rohirrim (750 Gold / 80 CP)
  • Type: Cavalry, Archer
  • Vs: Archers
  • Upg: FA, FB, HA, BC
 
Siege Works (500 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (800 Gold) 3rd level (350 Gold)
Units Trebuchet (700 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures, Monsters
  • Upg: FS
   
Upgrades   Fire Stones (1000 Gold)  
Blacksmith (1500 Gold)
  • Upgrades Structure
levels 1st level 2nd level (1000 Gold) 3rd level (500 Gold)
Upgrades Forged Blades (1000 Gold) Heavy Armor (1000 Gold) Iron Ore (200 Gold)
Marketplace (1500 Gold)
  • Upgrades Structure
Upgrades Grand Harvest (1000 Gold)
Siege Materials (500 Gold)
Iron Ore (500 Gold)
Battle Tower (350 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FA
Well (300 Gold)
  • Support Structure
  • Heal nearby allies
Heroic Statue (250 Gold)
  • Support Structure
  • Nearby allies gain:
    • +25% damage
    • +25% faster gain experience
Wall Hub (800 Gold)
  • Support Structure
  • Can be rebuild into:
    • Gate (300 Gold)
    • Postern Gate (700 Gold)
    • Arrow Tower (500 Gold)
    • Trebuchet (1200 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Banners (650 Gold)
House of Healing (800 Gold)
Ivory Tower (1200 Gold)
Boiling Oil (1500 Gold)
Numenor Stonework (1600 Gold)
Flaming Munitions (1500 Gold)
Expansions Wall Hub (60 Gold)
Arrow Tower (370 Gold)
Dormitory (500 Gold)
Trebuchet (1000 Gold)
Heroes Boromir (1100 Gold / 40 CP)
  • lvl 3 - Horn of Gondor
  • lvl 5 - Leadership
  • lvl 7 - Captain of Gondor
Theoden (1100 Gold / 40 CP)
  • Mount / Dismount
  • Leadership
  • lvl 4 - King's Favor
  • lvl 5 - Glorious Charge
Faramir (2000 Gold / 60 CP)
  • Toggle Weapon
  • Mount / Dismount
  • lvl 2 - Wounding Arrow
  • lvl 6 - Leadership
  • lvl 7 - Captain of Gondor
Eowyn (2000 Gold / 60 CP)
  • Mount / Dismount
  • Smite
  • lvl 4 - Disguise
  • lvl 5 - Shield Maiden
Eomer (2000 Gold / 60 CP)
  • Mount / Dismount
  • Spear Throw
  • lvl 3 - Horse Lord
  • lvl 6 - Outlaw Leadership
Aragorn (3000 Gold / 80 CP)
  • Athelas
  • lvl 2 - Blademaster
  • lvl 4 - Leadership
  • lvl 6 - Elendil
  • lvl 10 - Oathbreakers
Gandalf (5000 Gold / 100 CP)
  • Wizard Blast
  • lvl 2 - Lightning Sword
  • lvl 4 - Mount / Dismount
  • lvl 7 - Istari Light
  • lvl 10 - Word of Power

Elves

Powers 5 pointsRallying Call
Heal
Farsight
10 points Enshrouding Mist
Arrow Voley
Elven Wood
Summon Tom Bombadil
15 points Summon Ent Allies
Cloud Break
Summon Eagle Allies
25 points Sunflare
Flood
Structures Mallorn Tree (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Elven Barracks (400 Gold)
  • Unit Production Structure
levels 1st level 2nd level (1000 Gold) 3rd level (350 Gold)
Units Lorien Warriors (400 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, EA, BC
Mirkwood Archers (700 Gold / 80 CP)
  • Type: Archers
  • Vs: Infantry, Monsters
  • Upg: SA, BC
 
Lorien Archers (300 Gold / 60 CP)
  • Type: Archers
  • Vs: Infantry
  • Upg: SA, EA, BC
   
Mithlond Sentries (350 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, EA, BC
   
Green Pastures (600 Gold)
  • Unit Production Structure
levels 1st level 2nd level (150 Gold) 3rd level (250 Gold)
Units Rivendell Lancers (550 Gold / 80 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: FB, EA, BC
   
Entmoot (700 Gold)
  • Unit Production Structure
Units Ent (1000 Gold / 50 CP)
  • Type: Siege
  • Vs: Structures, Infantry
Heroes Treebeard (2000 Gold / 50 CP)
  • Type: Siege
  • Vs: Structures, Infantry
  • Starts at lvl: 10
  • Leadership
Eregion Forge (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Upgrades Banner Carriers (750 Gold) Forged Blades (1000 Gold) Silverthorn Arrows (1000 Gold)
Elven Armor (1000 Gold)    
Battle Tower (400 Gold)
  • Support Structure
  • Garrison: 1 Batalions
  • Upg: SA
Mirror of Galadriel (300 Gold)
  • Support Structure
  • Heal nearby allies
Heroic Statue (350 Gold)
  • Support Structure
  • Nearby allies gain:
    • +25% damage
    • +25% faster gain experience
Wall Hub (900 Gold)
  • Support Structure
  • Can be rebuild into:
    • Gate (350 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Enchanted Anvil (500 Gold)
Mystic Fountains (750 Gold)
Blessed Mist (1000 Gold)
Crystal Moat (1000 Gold)
Encasing Vines (1600 Gold)
Eagle's Nest (2000 Gold)
Expansions Wall Hub (70 Gold)
Watch Tower (370 Gold)
Vigilant Ent (900 Gold)
Flood Gate (1500 Gold)
Units Giant Eagle (1000 Gold)
Heroes Haldir (1100 Gold / 40 CP)
  • Toggle Weapon
  • lvl 4 - Leadership
  • lvl 9 - Golden Arrow
Arwen (1100 Gold / 40 CP)
  • Mount / Dismount
  • lvl 4 - Flood
  • lvl 8 - Athelas
Legolas (2000 Gold / 60 CP)
  • Hawk Strike
  • lvl 4 - Train Archers
  • lvl 6 - Knife Fighter
  • lvl 10 - Arrow Wind
Glorfindel (2000 Gold / 60 CP)
  • Mount / Dismount
  • lvl 3 - Blade of Purity
  • lvl 6 - Wind Rider
  • lvl 10 - Starlight
Thranduil (3000 Gold / 80 CP)
  • Elven Cloak
  • lvl 4 - Dead Eye
  • lvl 6 - Wind Walk
  • lvl 7 - Move Unseen
  • lvl 10 - Thorn of Vengeance
Elrond (3000 Gold / 80 CP)
  • Farsight
  • Athelas
  • lvl 3 - Leadership
  • lvl 7 - Restoration
  • lvl 10 - Whirlwind

Dwarves

Powers 5 pointsRallying Call
Rebuild
Heal
10 points Summon Men of Dale Allies
Summon Hobbit Allies
Lone Tower
Dwarven Riches
15 points Barrage
Undermine
Cloud Break
25 points Earthquake
Summon Citadel
Structures Mine Shaft (300 Gold)
  • Resource Production Structure
  • +50 Command Points
  • Provides Tunnel Network
  • Garrison: 5 batalions
Hall of Warriors (400 Gold)
  • Unit Production Structure
levels 1st level 2nd level (150 Gold) 3rd level (350 Gold)
Units Guardians (250 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, MM, BC, SH
   
Phalanxes (350 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, MM, BC
   
Archery Range (350 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Axe Throwers (250 Gold / 60 CP)
  • Type: Archer
  • Vs: Infantry, Pikemen
  • Upg: FB, MM, BC
Men of Dale (500 Gold / 60 CP)
  • Type: Archer
  • Vs: Infantry, Monsters
  • Upg: FA, MM, BC
 
Upgrades     Fire Arrows (1000 Gold)
Forge Works (500 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (300 Gold) 3rd level (1200 Gold)
Units Demolisher (600 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
  • Upg: MM
Battlewagon (500 Gold / 70 CP)
  • Type: Cavalry
  • Vs: Infantry
  • Can be equipped with:
    • Axe Throwes
    • Men of Dale
    • Hearth
    • Banner Carrier
 
  Catapult (800 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
  • Upg: FS
 
Upgrades   Siege Hammers (500 Gold) Flaming Shot (1000 Gold)
    Forged Blades (1000 Gold)
    Dwarven Mithril Mail (1000 Gold)
Battle Tower (450 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FB
Hearth (300 Gold)
  • Support Structure
  • Heal nearby allies
Heroic Statue (300 Gold)
  • Support Structure
  • Nearby allies gain:
    • +25% damage
    • +25% faster gain experience
Wall Hub (750 Gold)
  • Support Structure
  • Can be rebuild into:
    • Gate (250 Gold)
    • Postern Gate (650 Gold)
    • Axe Tower (500 Gold)
    • Catapult (1200 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Banners (500 Gold)
Siege Kegs (1000 Gold)
Masterwork Munitions (1500 Gold)
Oil Casks (1500 Gold)
Dwarven Stonework (1600 Gold)
Mighty Catapult (2500 Gold)
Expansions Wall Hub (50 Gold)
Axe Tower (370 Gold)
Hall (400 Gold)
Catapult (1200 Gold)
Heroes Gloin (1100 Gold / 40 CP)
  • Slam
  • lvl 4 - Shake Foundation
  • lvl 10 - Shatter Hammer
King Dain (2000 Gold / 60 CP)
  • Leadership
  • lvl 4 - Mighty Rage
  • lvl 7 - Stubborn Pride
  • lvl 10 - Summon Royal Guard
Gimli (3000 Gold / 80 CP)
  • Leadership
  • Axe Throw
  • lvl 2 - Leap Attack
  • lvl 5 - Slayer

Isengard

Powers 5 pointsVision of the Palantir
War Chant
Crebain
10 points Summon Wildmen of Dunland
Tainted Land
Devastation
Industry
15 points Fuel the Fires
Freezing Rain
Summon Watcher
25 points Summon Dragon
Dragon Strike
Structures Furnace (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Lumber Mill (370)
  • Resource Production Structure
  • Generates resources from neaby trees
Uruk Pit (350 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (350 Gold)
Units Uruk-hai (300 Gold / 75 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, HA, BC
Uruk Berserker (300 Gold / 20 CP)
  • Type: Infantry
  • Vs: Infantry
  • Can toggle to torch
 
Uruk Crossbowmen (350 Gold / 60 CP)
  • Type: Archers
  • Vs: Infantry
  • Upg: FA, HA, BC
   
Uruk Pikemen (450 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
   
Warg Pit (500 Gold)
  • Unit Production Structure
levels 1st level 2nd level (150 Gold) 3rd level (250 Gold)
Units Warg Riders (500 Gold / 80 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: FB, HA, BC
   
Siege Works (500 Gold)
  • Unit Production Structure
levels 1st level 2nd level (800 Gold) 3rd level (1000 Gold)
Units Battering Ram (450 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Siege Ballista (500 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Explosive Mine (500 Gold / 10 CP)
  • Type: Siege
  • Vs: Structures
Armory (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Upgrades Banner Carriers (600 Gold) Forged Blades (1000 Gold) Fire Arrows (1000 Gold)
  Heavy Armor (1000 Gold)  
Lookout Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FA
Warg Sentry (350 Gold)
  • Support Structure
  • Warg attack nearby enemies
Wall Hub (900 Gold)
  • Support Structure
  • Can be rebuild into:
    • Gate (400 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Murder of Crows (500 Gold)
Burning Forges (750 Gold)
Excavations (750 Gold)
Orc Fire Munitions (1500 Gold)
Iron Plating (1600 Gold)
Wizard's Tower (1000 Gold)
Expansions Wall Hub (70 Gold)
Arrow Tower (400 Gold)
Ballista (1200 Gold)
Mine Launcher (1500 Gold)
Heroes Lurtz (1100 Gold / 40 CP)
  • Toggle Weapon
  • Carnage
  • lvl 4 - Cripple
  • lvl 5 - Leadership
  • lvl 6 - Pillage
Sharku (2000 Gold / 60 CP)
  • lvl 2 - Tame the Beast
  • lvl 4 - Blood Hunt
  • lvl 8 - Man Eater
Wormtongue (2000 Gold / 60 CP)
  • Venomous Words
  • lvl 3 - Escape
  • lvl 6 - Back Stab
  • lvl 10 - Corrode Allegiance
Saruman (3000 Gold / 80 CP)
  • Wizzard Blast
  • lvl 2 - Fireball
  • lvl 5 - Speech Craft
  • lvl 8 - Dominate
  • lvl 10 - Thunderbolt

Mordor

Powers 5 pointsTainted Land
Eye of Sauron
War Chant
10 points Industry
Untamed Allegiance
Barricade
Arrow Voley
15 points Barrage
Darkness
Awaken Wyrm
25 points Summon Balrog
Rain of Fire
Structures Slaughter House (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Lumber Mill (370)
  • Resource Production Structure
  • Generates resources from neaby trees
Orc Pit (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (350 Gold)
Units Orc Warriors (50 Gold / 40 CP)
  • Type: Infantry
  • Upg: BC
   
Orc Archers (300 Gold / 60 CP)
  • Type: Archers
  • Vs: Infantry
  • Upg: FA, BC
   
Upgrades   Banner Carriers (600 Gold)  
Haradrim Palace (300 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (350 Gold)
Units Easterlings (350 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
Haradrim Archers (500 Gold / 60 CP)
  • Type: Archers
  • Vs: Infantry, Monsters
  • Upg: BA, HA, BC
 
Tavern (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (700 Gold) 3rd level (500 Gold)
Units Corsairs of Umbar (400 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen, Structures
  • Upg: FB, BC
   
Upgrades Barbed Arrows (1000 Gold) Heavy Armor (1000 Gold) Fire Arrows (650 Gold)
  Forged Blades (1000 Gold)  
Troll Cage (750 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Mountain Troll (600 Gold / 50 CP)
  • Type: Monster
  • Vs: Infantry, Structures
Drummer Troll (400 Gold / 25 CP)
  • Type: Monster
  • Vs: Infantry, Structures
  • Roar, Leadership
Attack Troll (1100 Gold / 75 CP)
  • Type: Monster
  • Vs: Infantry, Cavalry, Structures
  • Dominate Troll
Mumakil Pen (1000 Gold)
  • Unit Production Structure
levels 1st level 2nd level (150 Gold) 3rd level (500 Gold)
Units Mumakil (1800 Gold / 70 CP)
  • Type: Monster
  • Vs: Cavalry, Structures
  • Upg: BC
   
Great Siege Works (500 Gold)
  • Unit Production Structure
levels 1st level 2nd level (800 Gold) 3rd level (350 Gold)
Units Battering Ram (450 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Catapult (400 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
 
Battle Tower (500 Gold)
  • Support Structure
  • Upg: FA
Fortress (5000 Gold)
  • Main Structure
Upgrades Doom Pyres (500 Gold)
Lava Moat (1000 Gold)
Flaming Munitions (1500 Gold)
Magma Cauldrons (1500 Gold)
Morgul Sorcery (1600 Gold)
Gorgoroth Spire (2500 Gold)
Expansions Barricade (400 Gold)
Gate Watchers (600)
Catapult (1200 Gold)
Heroes Nazgul (1100 Gold / 40 CP)
  • Mount / Dismount
  • lvl 2 - Dread Visage
  • lvl 6 - Morgul Blade
  • lvl 10 - Screech
Nazgul (1100 Gold / 40 CP)
  • Mount / Dismount
  • lvl 2 - Dread Visage
  • lvl 6 - Morgul Blade
  • lvl 10 - Screech
Nazgul (1100 Gold / 40 CP)
  • Mount / Dismount
  • lvl 2 - Dread Visage
  • lvl 6 - Morgul Blade
  • lvl 10 - Screech
Mouth of Sauron (2000 Gold / 60 CP)
  • Mount / Dismount
  • lvl 3 - Evil Eye
  • lvl 4 - Doubt
  • lvl 10 - Dissent
Fellbeast (3000 Gold / 80 CP)
  • Screech
Fellbeast (3000 Gold / 80 CP)
  • Screech
Witch-King (5000 Gold / 100 CP)
  • Mount / Dismount
  • lvl 2 - Dread Visage
  • lvl 6 - Screech
  • lvl 10 - Hour of the Witch-King

Goblins

Powers 5 pointsWar Chant
Tainted Land
Cave Bats
10 points Summon Spideling Allies
Scavenger
Untamed Allegiance
Summon Wildmen of Dunland
15 points Awaken Wyrm
Darkness
Summon Watcher
25 points Summon Dragon
Summon Balrog
Structures Tunnel (300 Gold)
  • Resource Production Structure
  • +50 Command Points
  • Provides Tunnel Network
  • Garrison: 5 batalions
Lumber Mill (370)
  • Resource Production Structure
  • Generates resources from neaby trees
Goblin Cave (400 Gold)
  • Unit Production Structure
levels 1st level 2nd level (150 Gold) 3rd level (250 Gold)
Units Goblin Warriors (75 Gold / 40 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, SA, BC
   
Goblin Archers (350 Gold / 60 CP)
  • Type: Archers
  • Vs: Infantry
  • Upg: FA, SA, BC
   
Spider Pit (600 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (500 Gold)
Units Spiderlings (300 Gold / 60 CP)
  • Type: Infantry
  • Vs: Infantry
  • Upg: VS
Goblin Spider Rider (600 Gold / 72 CP)
  • Type: Cavalry, Archers
  • Vs: Archers
  • Upg: FA, FB, BC, VS
 
Upgrades     Venom Sacs (1000 Gold)
Treasure Trove (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Upgrades Banner Carriers (600 Gold) Forged Blades (1000 Gold) Fire Arrows (650 Gold)
Scavenged Armor (1000 Gold)    
Fissure (400 Gold)
  • Unit Production Structure
levels 1st level 2nd level (300 Gold) 3rd level (1500 Gold)
Units Cave Troll (600 Gold / 25 CP)
  • Type: Monster
  • Vs: Infantry, Structures
Half-Troll Marauders (500 Gold / 64 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, SA, BC
Mountain Gian (1300 Gold / 75 CP)
  • Type: Monster
  • Vs: Infantry, Structures
Sentry Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FA
Fortress (5000 Gold)
  • Main Structure
Upgrades Bat Cloud (500 Gold)
Razor Spines (1000 Gold)
Fire Arrows (1500 Gold)
Web Cocoons (1600 Gold)
Dragon's Nest (1000 Gold)
Expansions Arrow Den (370 Gold)
Spider Holes (400)
Burrows (450)
Giant Sentry (1200 Gold)
Units Fire Drake (2000 Gold)
Heroes Gorkil the Goblin King (1100 Gold / 40 CP)
  • lvl 2 - Skull Totem
  • lvl 3 - Mount / Dismount
  • lvl 4 - Leadership
  • lvl 6 - Poisoned Stinger
  • lvl 10 - Call from the Deep
Shelob (2000 Gold / 60 CP)
  • lvl 3 - Instill Terror
  • lvl 6 - Poisoned Stinger
  • lvl 10 - Tunnel
Drogoth the Dragon Lord (5000 Gold / 100 CP)
  • Fireball
  • lvl 3 - Wing Blast
  • lvl 6 - Fire Flight
  • lvl 10 - Incinerate

Soubory

Patche

Spustit po čisté instalaci hry. Žádné předchozí patche nejsou vyžadovány.

No-DVD Fix

Nakopírovat do složky s nainstalovanou hrou a přepsat originální soubor.

Problémy při spuštění hry

Hra se nespustí na Windows 10

Důvodem je že Win10 nedovolí hře vytvořit soubor s nastavením.
Následující soubor zkopírujte do složky: C:/Users/*Jméno vašeho profilu*/AppData/Roaming/My Battle for Middle-earth™ II Files/
Pozor složka AppData je ve výchozím stavu skrytá, je tedy nutné zapnout zobrazování skrytých složek.
Pokud tato složka po instalaci neexistuje, spusťte hru (sice neúpěšně), ale vytvoří všechny adresáře a vy poté do ní zkopírujte následující soubor.

Lord of the Rings - Battle for Middle-earth 2 - Rise of the Witch-king

BFME2ROTWK

Men

Powers 5 pointsHeal
Rallying Call
Rebuild
10 points Summon Hobbit Allies
Arrow Voley
Summon Tom Bombadil
Lone Tower
15 points Summon Dunedain Allies
Cloud Break
Summon Rohan Allies
25 points Summon Army of the Death
Earthquake
Structures Farm (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Barracks (400 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Gondor Soldiers (250 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, HA, BC
Gondor Tower Guards (450 Gold / 75 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
 
Rohan Spearmen (300 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
   
Archery Range (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (500 Gold)
Units Gondor Archers (300 Gold / 60 CP)
  • Type: Archer
  • Strong at range
  • Upg: FA, HA, BC
Ithilien Rangers (500 Gold / 72 CP)
  • Type: Archer
  • Strong at range
  • Upg: FA, BC
 
Upgrades     Fire Arrows (1000 Gold)
Stables (600 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Gondor Knights (500 Gold / 60 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: FB, HA, BC
Rohirrim (650 Gold / 80 CP)
  • Type: Cavalry, Archer
  • Vs: Archers
  • Upg: FA, FB, HA, BC
Knights of Dol Amroth (1500 Gold / 100 CP)
  • Type: Cavalry
  • Elite: max 3 batalions
  • lvl 2 - Inspiration
  • lvl 7 - Charge of Glory
Siege Works (700 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (500 Gold)
Units Trebuchet (1000 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures, Monsters
  • Upg: FS
   
Upgrades   Fire Stones (1000 Gold)  
Blacksmith (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Upgrades Banner Carriers (1000 Gold) Forged Blades (1000 Gold) Heavy Armor (1000 Gold)
Marketplace (1500 Gold)
  • Upgrades Structure
Upgrades Siege Materials (500 Gold)
Grand Harvest (1500 Gold)
Iron Ore (1500 Gold)
Battle Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FA
Well (300 Gold)
  • Support Structure
  • Heal nearby allies
Heroic Statue (300 Gold)
  • Support Structure
  • Nearby allies gain:
    • +50% damage
    • +50% armor
    • +200% faster gain experience
  • +10 Command Points
Wall Hub (200 Gold)
  • Support Structure
  • Can be rebuild into:
    • Postern Gate (300 Gold)
    • Gate (500 Gold)
    • Arrow Tower (500 Gold)
    • Trebuchet (1200 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Banners (500 Gold)
House of Healing (1000 Gold)
Flaming Munitions (1500 Gold)
Boiling Oil (1500 Gold)
Numenor Stonework (2000 Gold)
Ivory Tower (2500 Gold)
Expansions Wall Hub (200 Gold)
Arrow Tower (500 Gold)
Dormitory (500 Gold)
Trebuchet (1200 Gold)
Heroes Eomer (1000 Gold / 25 CP)
  • Mount / Dismount
  • Horse Lord
  • lvl 2 - Outlaw Leadership
  • lvl 5 - Spear Throw
Eowyn (1200 Gold / 25 CP)
  • Smite
  • lvl 3 - Mount / Dismount
  • lvl 4 - Disguise
  • lvl 5 - Shield Maiden
Theoden (1200 Gold / 50 CP)
  • Mount / Dismount
  • Leadership
  • lvl 4 - King's Favor
  • lvl 6 - Glorious Charge
Faramir (1200 Gold / 50 CP)
  • Toggle Weapon
  • lvl 2 - Wounding Arrow
  • lvl 3 - Mount / Dismount
  • lvl 6 - Leadership
  • lvl 7 - Captain of Gondor
Boromir (1250 Gold / 50 CP)
  • lvl 2 - Horn of Gondor
  • lvl 5 - Leadership
  • lvl 7 - Captain of Gondor
Aragorn (2000 Gold / 50 CP)
  • Athelas
  • lvl 2 - Blade Master
  • lvl 4 - Leadership
  • lvl 6 - Elendil
  • lvl 10 - Oathbreakers
Gandalf (3000 Gold / 75 CP)
  • Wizard Blast
  • lvl 2 - Lightning Sword
  • lvl 5 - Mount / Dismount
  • lvl 7 - Istari Light
  • lvl 10 - Word of Power

Elves

Powers 5 pointsRallying Call
Heal
Farsight
10 points Enshrouding Mist
Arrow Voley
Elven Wood
Summon Tom Bombadil
15 points Summon Eagle Allies
Cloud Break
Summon Ent Allies
25 points Sunflare
Flood
Structures Mallorn Tree (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Elven Barracks (300 Gold)
  • Unit Production Structure
levels 1st level 2nd level (1000 Gold) 3rd level (1000 Gold)
Units Lorien Warriors (300 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, EA, BC
Mirkwood Archers (800 Gold / 80 CP)
  • Type: Archers
  • Strong at range
  • Upg: SA, BC
Noldor Warriors (1500 Gold / 96 CP)
  • Type: Infantry, Archers
  • Elite: max 3 batalions
  • Toggle Weapon
  • lvl 7 - Weapon Song
Lorien Archers (300 Gold / 60 CP)
  • Type: Archers
  • Strong at range
  • Upg: SA, EA, BC
   
Mithlond Sentries (300 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, EA, BC
   
Green Pastures (600 Gold)
  • Unit Production Structure
levels 1st level 2nd level (200 Gold) 3rd level (400 Gold)
Units Rivendell Lancers (450 Gold / 60 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: FB, EA, BC
Lindon Horse Archers (450 Gold / 80 CP)
  • Type: Archers
  • Strong at range
  • Upg: SA, EA, BC
 
Entmoot (750 Gold)
  • Unit Production Structure
Units Ent (1000 Gold / 50 CP)
  • Type: Siege
  • Vs: Structures, Infantry
Heroes Treebeard (2000 Gold / 50 CP)
  • Type: Siege
  • Vs: Structures, Infantry
  • Starts at lvl: 10
Eregion Forge (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Upgrades Banner Carriers (1000 Gold) Forged Blades (1000 Gold) Silverthorn Arrows (1000 Gold)
Elven Armor (1000 Gold)    
Battle Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: SA
Mirror of Galadriel (300 Gold)
  • Support Structure
  • Heal nearby allies
Heroic Statue (300 Gold)
  • Support Structure
  • Nearby allies gain:
    • +50% damage
    • +50% armor
    • +200% faster gain experience
  • +10 Command Points
Wall Hub (150 Gold)
  • Support Structure
  • Can be rebuild into:
    • Gate (500 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Enchanted Anvil (500 Gold)
Blessed Mist (1000 Gold)
Crystal Moat (1000 Gold)
Mystic Fountains (1500 Gold)
Encasing Vines (2000 Gold)
Eagle's Nest (2500 Gold)
Expansions Wall Hub (150 Gold)
Watch Tower (500 Gold)
Vigilant Ent (1200 Gold)
Flood Gate (1500 Gold)
Units Giant Eagle (1500 Gold)
Heroes Arwen (800 Gold / 25 CP)
  • Mount / Dismount
  • lvl 2 - Athelas
  • lvl 10 - Flood
Haldir (1200 Gold / 50 CP)
  • Toggle Weapon
  • lvl 6 - Leadership
  • lvl 10 - Golden Arrow
Glorfindel (1500 Gold / 50 CP)
  • Mount / Dismount
  • lvl 3 - Blade of Purity
  • lvl 6 - Wind Rider
  • lvl 10 - Starlight
Thranduil (2500 Gold / 75 CP)
  • Wind Walk
  • lvl 3 - Move Unseen
  • lvl 4 - Elven Cloak
  • lvl 7 - Dead Eye
  • lvl 10 - Thorn of Vengeance
Elrond (2500 Gold / 50 CP)
  • Athelas
  • lvl 3 - Leadership
  • lvl 6 - Farsight
  • lvl 7 - Whirlwind
  • lvl 10 - Restoration
Legolas (3000 Gold / 75 CP)
  • Hawk Strike
  • lvl 2 - Knife Fighter
  • lvl 4 - Train Archers
  • lvl 7 - Arrow Wind

Dwarves

Powers 5 pointsRallying Call
Rebuild
Heal
10 points Summon Men of Dale Allies
Summon Hobbit Allies
Lone Tower
Dwarven Riches
15 points Barrage
Undermine
Cloud Break
25 points Earthquake
Summon Citadel
Structures Mine Shaft (300 Gold)
  • Resource Production Structure
  • +50 Command Points
  • Provides Tunnel Network
  • Garrison: 5 batalions
Hall of Warriors (400 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Guardians (300 Gold / 70 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, MM, BC, SH
  Dwarven Zealots (1500 Gold / 120 CP)
  • Type: Infantry
  • Elite: max 3 batalions
  • Axe Throw
  • lvl 7 - Berserkergang
Phalanxes (350 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, MM, BC
   
Upgrades Banner Carriers (1000 Gold)    
Archery Range (500 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Axe Throwers (250 Gold / 60 CP)
  • Type: Archer
  • Strong at range
  • Upg: FB, MM, BC
Men of Dale (500 Gold / 72 CP)
  • Type: Archer
  • Strong at range
  • Upg: FA, MM, BC
 
Upgrades   Fire Arrows (1000 Gold)  
Forge Works (500 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Battlewagon (400 Gold / 40 CP)
  • Type: Cavalry
  • Vs: Infantry
  • Can be equipped with:
    • Axe Throwes
    • Men of Dale
    • Hearth
    • Banner Carrier
Demolisher (600 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
  • Upg: MM
 
  Catapult (800 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
  • Upg: FS
 
Upgrades   Forged Blades (1000 Gold) Flaming Shot (1000 Gold)
    Siege Hammers (1000 Gold)
    Dwarven Mithril Mail (1000 Gold)
Battle Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FB
Hearth (300 Gold)
  • Support Structure
  • Heal nearby allies
Heroic Statue (300 Gold)
  • Support Structure
  • Nearby allies gain:
    • +50% damage
    • +50% armor
    • +200% faster gain experience
  • +10 Command Points
Wall Hub (200 Gold)
  • Support Structure
  • Can be rebuild into:
    • Postern Gate (300 Gold)
    • Gate (500 Gold)
    • Axe Tower (500 Gold)
    • Catapult (1200 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Banners (500 Gold)
Siege Kegs (1000 Gold)
Masterwork Munitions (1500 Gold)
Oil Casks (1500 Gold)
Dwarven Stonework (2000 Gold)
Mighty Catapult (2500 Gold)
Expansions Wall Hub (200 Gold)
Hall (400 Gold)
Axe Tower (500 Gold)
Catapult (1200 Gold)
Heroes Prince Brand (1200 Gold / 50 CP)
  • lvl 2 - Slamshot
  • lvl 4 - Train Archers
  • lvl 7 - Beast Slayer Arrow
Gloin (2000 Gold / 25 CP)
  • Slam
  • lvl 4 - Shake Foundation
  • lvl 10 - Shatter Hammer
King Dain (2500 Gold / 50 CP)
  • Leadership
  • lvl 4 - Mighty Rage
  • lvl 7 - Stubborn Pride
  • lvl 10 - Summon Royal Guard
Gimli (4000 Gold / 75 CP)
  • Axe Throw
  • lvl 2 - Leap Attack
  • lvl 5 - Slayer

Isengard

Powers 5 pointsVision of the Palantir
War Chant
Crebain
10 points Summon Wildmen of Dunland
Tainted Land
Devastation
Industry
15 points Fuel the Fires
Freezing Rain
Summon Watcher
25 points Summon Dragon
Dragon Strike
Structures Furnace (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Lumber Mill (350)
  • Resource Production Structure
  • Generates resources from neaby trees
Uruk Pit (350 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Uruk-hai (400 Gold / 75 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, HA, BC
Uruk Berserker (300 Gold / 25 CP)
  • Type: Infantry
  • Vs: Infantry
  • Can toggle to torch
Uruk Deathbringers (1000 Gold / 75 CP)
  • Type: Infantry
  • Elite: max 3 batalions
  • lvl 2 - Stonewall
  • lvl 7 - Deathwish
Uruk Crossbowmen (300 Gold / 60 CP)
  • Type: Archers
  • Strong at range
  • Upg: FA, HA, BC
   
Uruk Pikemen (400 Gold / 60 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
   
Clan Steading (600 Gold)
  • Unit Production Structure
levels 1st level 2nd level (400 Gold) 3rd level (1000 Gold)
Units Wildmen of Dunland (150 Gold / 48 CP)
  • Type: Infantry
  • Vs: Pikemen, Structurec
  • Upg: HA, BC
Wildmen Axe Throwers (250 Gold / 48 CP)
  • Type: Archers
  • Strong at range
  • Upg: BC
 
Warg Pit (500 Gold)
  • Unit Production Structure
levels 1st level 2nd level (200 Gold) 3rd level (300 Gold)
Units Warg Pack (250 Gold / 60 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: BC
Warg Riders (500 Gold / 60 CP)
  • Type: Cavalry
  • Vs: Archers
  • Upg: FB, HA, BC
 
Siege Works (600 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Battering Ram (400 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Siege Ballista (300 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Explosive Mine (500 Gold / 10 CP)
  • Type: Siege
  • Vs: Structures
Armory (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (750 Gold) 3rd level (750 Gold)
Upgrades Banner Carriers (1000 Gold) Forged Blades (1000 Gold) Fire Arrows (1000 Gold)
  Heavy Armor (1000 Gold)  
Lookout Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FA
Warg Sentry (400 Gold)
  • Support Structure
  • Warg attack nearby enemies
Wall Hub (150 Gold)
  • Support Structure
  • Can be rebuild into:
    • Gate (500 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Murder of Crows (500 Gold)
Burning Forges (500 Gold)
Excavations (1000 Gold)
Orc Fire Munitions (1500 Gold)
Iron Plating (2000 Gold)
Wizard's Tower (2500 Gold)
Expansions Wall Hub (150 Gold)
Arrow Tower (600 Gold)
Ballista (1200 Gold)
Mine Launcher (1500 Gold)
Heroes Wormtongue (800 Gold / 50 CP)
  • Escape
  • lvl 3 - Venomous Words
  • lvl 6 - Back Stab
  • lvl 10 - Corrode Allegiance
Sharku (1200 Gold / 25 CP)
  • lvl 2 - Tame the Beast
  • lvl 5 - Blood Hunt
  • lvl 10 - Man Eater
Lurtz (1200 Gold / 50 CP)
  • Toggle Weapon
  • Cripple
  • lvl 3 - Carnage
  • lvl 5 - Leadership
  • lvl 6 - Pillage
Saruman (3000 Gold / 75 CP)
  • Wizzard Blast
  • lvl 2 - Fireball
  • lvl 4 - Wormtongue
  • lvl 5 - Speech Craft
  • lvl 10 - Thunderbolt

Mordor

Powers 5 pointsTainted Land
Eye of Sauron
War Chant
10 points Industry
Untamed Allegiance
Barricade
Arrow Voley
15 points Barrage
Darkness
Awaken Wyrm
25 points Summon Balrog
Rain of Fire
Structures Slaughter House (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Lumber Mill (350)
  • Resource Production Structure
  • Generates resources from neaby trees
Orc Pit (350 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (350 Gold) 3rd level (500 Gold)
Units Orc Warriors (100 Gold / 40 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: BC
Black Orc Warriors (400 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, HA, BC
 
Orc Archers (250 Gold / 40 CP)
  • Type: Archers
  • Strong at range
  • Upg: FA, BC
   
Upgrades     Banner Carriers (1000 Gold)
Haradrim Palace (300 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (750 Gold)
Units Easterlings (350 Gold / 75 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, HA, BC
Haradrim Lancers (500 Gold / 50 CP)
  • Type: Cavalry
  • Vs: Infantry, Archers
  • Upg: FB, HA, BC
Haradrim Archers (425 Gold / 72 CP)
  • Type: Archers
  • Strong at range
  • Upg: FA, HA, BC
  Corsairs of Umbar (400 Gold / 60 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, BC
 
Upgrades     Fire Arrows (1000 Gold)
Troll Cage (750 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Mountain Troll (500 Gold / 45 CP)
  • Type: Monster
  • Vs: Infantry, Structures
Drummer Troll (500 Gold / 35 CP)
  • Type: Monster
  • Vs: Infantry, Structures
  • Roar, Leadership
Attack Troll (900 Gold / 45 CP)
  • Type: Monster
  • Vs: Infantry, Cavalry, Structures
  • Dominate Troll
Mumakil Pen (1000 Gold)
  • Unit Production Structure
levels 1st level 2nd level (250 Gold) 3rd level (500 Gold)
Units Mumakil (1000 Gold / 60 CP)
  • Type: Monster
  • Vs: Cavalry, Structures
  • Upg: FA, BC
   
Great Siege Works (600 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Battering Ram (400 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Catapult (300 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
Black Riders (2000 Gold / 150 CP)
  • Type: Cavalry
  • Elite: max 1 batalions
  • lvl 2 - Dread Visage
  • lvl 4 - Morgul Blade
  • lvl 10 - Screech
Upgrades   Forged Blades (1000 Gold) Heavy Armor (1000 Gold)
Battle Tower (500 Gold)
  • Support Structure
  • Upg: FA
Fortress (5000 Gold)
  • Main Structure
Upgrades Doom Pyres (500 Gold)
Lava Moat (1000 Gold)
Flaming Munitions (1500 Gold)
Magma Cauldrons (1500 Gold)
Morgul Sorcery (2000 Gold)
Gorgoroth Spire (2500 Gold)
Expansions Barricade (600 Gold)
Gate Watchers (600)
Catapult (1200 Gold)
Heroes Gothmog (1200 Gold / 25 CP)
  • lvl 2 - Iron Hand
  • lvl 4 - Fury
  • lvl 6 - Day of the Orc
Mouth of Sauron (1500 Gold / 50 CP)
  • Mount / Dismount
  • lvl 4 - Doubt
  • lvl 6 - Dissent
  • lvl 10 - Evil Eye
Khamul (3000 Gold / 50 CP)
  • Mount / Dismount
  • Screech
  • lvl 2 - Dread Visage
  • lvl 4 - Morgul Blade
Morgomir (3000 Gold / 50 CP)
  • Mount / Dismount
  • Screech
  • lvl 2 - Dread Visage
  • lvl 4 - Morgul Blade
Witch-King (5000 Gold / 75 CP)
  • Mount / Dismount
  • lvl 2 - Dread Visage
  • lvl 6 - Screech
  • lvl 10 - Hour of the Witch-King

Goblins

Powers 5 pointsWar Chant
Tainted Land
Cave Bats
10 points Summon Spideling Allies
Scavenger
Untamed Allegiance
Summon Wildmen of Dunland
15 points Awaken Wyrm
Darkness
Summon Watcher
25 points Summon Dragon
Summon Balrog
Structures Tunnel (300 Gold)
  • Resource Production Structure
  • +50 Command Points
  • Provides Tunnel Network
  • Garrison: 5 batalions
Lumber Mill (350)
  • Resource Production Structure
  • Generates resources from neaby trees
Goblin Cave (400 Gold)
  • Unit Production Structure
levels 1st level 2nd level (100 Gold) 3rd level (200 Gold)
Units Goblin Warriors (80 Gold / 40 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, SA, BC
   
Goblin Archers (250 Gold / 40 CP)
  • Type: Archers
  • Strong at range
  • Upg: FA, SA, BC
   
Spider Pit (600 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Spiderlings (250 Gold / 50 CP)
  • Type: Infantry
  • Vs: Infantry
  • Upg: VS, BC
Goblin Spider Rider (600 Gold / 78 CP)
  • Type: Cavalry, Archers
  • Vs: Archers
  • Upg: FA, FB, BC
 
Upgrades     Venom Sacs (1000 Gold)
Treasure Trove (1000 Gold)
  • Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Upgrades Banner Carriers (1000 Gold) Forged Blades (1000 Gold) Fire Arrows (1000 Gold)
Scavenged Armor (1000 Gold)    
Fissure (500 Gold)
  • Unit Production Structure
levels 1st level 2nd level (500 Gold) 3rd level (1000 Gold)
Units Half-Troll Marauders (500 Gold / 72 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: FB, SA, BC
Cave Troll (500 Gold / 35 CP)
  • Type: Monster
  • Vs: Infantry, Structures
Mountain Giant (1000 Gold / 50 CP)
  • Type: Monster
  • Vs: Infantry, Structures
  Half-Troll Swordsmen (500 Gold / 88 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: FB, SA, BC
Fire Drake Brood (1500 Gold / 72 CP)
  • Type: Monster
  • Elite: max 2 batalions
  • lvl 7 - Inferno
Sentry Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: FA
Fortress (5000 Gold)
  • Main Structure
Upgrades Bat Cloud (500 Gold)
Razor Spines (1000 Gold)
Fire Arrows (1500 Gold)
Web Cocoons (2000 Gold)
Dragon's Nest (2500 Gold)
Expansions Arrow Den (500 Gold)
Spider Holes (500)
Burrows (700)
Giant Sentry (1200 Gold)
Units Fire Drake (2000 Gold)
Heroes Azog of Moria (1200 Gold / 25 CP)
  • Brigandage
  • lvl 4 - Great Battle Rage
  • lvl 6 - Crack the Whip
Gorkil the Goblin King (1800 Gold / 25 CP)
  • lvl 2 - Skull Totem
  • lvl 3 - Mount / Dismount
  • lvl 4 - Leadership
  • lvl 6 - Poisoned Stinger
  • lvl 10 - Call from the Deep
Shelob (2000 Gold / 50 CP)
  • lvl 3 - Instill Terror
  • lvl 6 - Poisoned Stinger
  • lvl 10 - Tunnel
Drogoth the Dragon Lord (5000 Gold / 75 CP)
  • Fireball
  • lvl 3 - Wing Blast
  • lvl 6 - Fire Flight
  • lvl 10 - Incinerate

Angmar

Powers 5 pointsBlight
Fell Wind
War Chant
10 points Untamed Allegiance
Frozen Land
Summon Orcs
Snow Bind
15 points Summon Giants
Freezing Rain
Summon Wights
25 points Avalanche
Summon Shade of Wolf
Structures Mill (300 Gold)
  • Resource Production Structure
  • +50 Command Points
Hall of the King's Men (400 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (300 Gold) 3rd level (500 Gold)
Units Thrall Master (200 Gold / 40 CP)
  • Can call:
    • Gundabad Warriors - Infantry Vs: Pikemen
    • Wolf Riders (350 Gold) - Cavalry Vs: Archers
    • Rhudaur Spearmen (100 Gold) - Pikemen Vs: Cavalry
    • Rhudaur Axe Throwers - Archers Strong at range
Black Numenoreans (400 Gold / 80 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: IB, IM, BC
Dark Rangers (500 Gold / 72 CP)
  • Type: Archers
  • Strong at range
  • Upg: IA, BC
Upgrades     Banner Carriers (1000 Gold)
Troll and Wolf Den (450 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (300 Gold) 3rd level (500 Gold)
Units Dire Wolf Pack (250 Gold / 40 CP)
  • Type: Infantry
  • Vs: Pikemen
  • Upg: SC, BC
Hill Trolls (600 Gold / 80 CP)
  • Type: Pikemen
  • Vs: Cavalry
  • Upg: IB, IM, BC
 
  Snow Trolls (750 Gold / 78 CP)
  • Type: Infantry
  • Vs: Infantry, Archers
  • Upg: IB, IM, BC
 
Upgrades     Heavy Spiked Collars (500 Gold)
Temple of Twilight (600 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (600 Gold)
Units Sorcerer (500 Gold / 40 CP)
  • Type: Infantry
  • Can cast:
    • Black Ice - 1 unit
    • Fell Strength - 2 units
    • Soul Freeze - 3 units
    • Well of Souls - 4 units
    • Corpse Rain - 4 units
   
Upgrades Soul Freeze Well of Souls Corpse Rain
Dark Iron Forge (600 Gold)
  • Unit Production & Upgrades Structure
levels 1st level 2nd level (500 Gold) 3rd level (500 Gold)
Units Troll Stone Thrower (600 Gold / 25 CP)
  • Type: Siege
  • Vs: Structures
  • Upg: IS
   
Upgrades   Dark Iron Blades (1000 Gold) Dark Iron Heavy Mail (1000 Gold)
  Ice Arrows (1000 Gold) Ice Shot (1000 Gold)
Battle Tower (500 Gold)
  • Support Structure
  • Garrison: 2 Batalions
  • Upg: IA
Wall Hub (200 Gold)
  • Support Structure
  • Can be rebuild into:
    • Postern Gate (300 Gold)
    • Gate (500 Gold)
    • Battle Tower (500 Gold)
    • Troll Stone Thrower (1200 Gold)
Fortress (5000 Gold)
  • Main Structure
Upgrades Flames of Darkness (500 Gold)
Spike Moat (1000 Gold)
Ice Munitions (1500 Gold)
House of Lamentation (1000 Gold)
Ice Walls (2000 Gold)
Witch-King's Sanctum (2500 Gold)
Expansions Wall Hub (200 Gold)
Batle Tower (500 Gold)
Dire Wolf Kennel (500 Gold)
Troll Stone Thrower (1200 Gold)
Heroes Hwaldar (1200 Gold / 50 CP)
  • Hillmen Leadership
  • lvl 3 - Brigandage
  • lvl 5 - Summon Hillmen
Morgomir (1500 Gold / 25 CP)
  • lvl 2 - Dread Visage
  • lvl 4 - Morgul Blade
  • lvl 8 - Dark Glory
  • lvl 10 - Ruin
Karsh (2000 Gold / 50 CP)
  • Chill Soul
  • lvl 7 - Blink
  • lvl 8 - Whisper of Death
Rogash (3000 Gold / 75 CP)
  • Dominate Troll
  • lvl 4 - Leap
  • lvl 8 - Rage of the North
Witch-King (4000 Gold / 75 CP)
  • Mount / Dismount
  • lvl 2 - Dread Wrath
  • lvl 5 - Morgul Corruption
  • lvl 8 - Terrible Fury
  • lvl 10 - Hour of the Witch-King

Soubory

Patche

Spustit po čisté instalaci hry. Žádné předchozí patche nejsou vyžadovány.

No-DVD Fix

Nakopírovat do složky s nainstalovanou hrou a přepsat originální soubor.

Problémy při spuštění hry

Hra se nespustí na Windows 10

Důvodem je že Win10 nedovolí hře vytvořit soubor s nastavením.
Následující soubor zkopírujte do složky: C:/Users/*Jméno vašeho profilu*/AppData/Roaming/My The Lord of the Rings, The Rise of the Witch-king Files/
Pozor složka AppData je ve výchozím stavu skrytá, je tedy nutné zapnout zobrazování skrytých složek.
Pokud tato složka po instalaci neexistuje, spusťte hru (sice neúpěšně), ale vytvoří všechny adresáře a vy poté do ní zkopírujte následující soubor.

Hrdinové

Hadriel of Fangorn

Stats Powers Image
Armor: 141. Archer Specialization
2. Self-Heal
Power: 10 3. Improved Archer Specialization
4. Rain of Arrows
Health: 125. Improved Self-Heal
6. Whirlwind
Heal Rate: 8 7. Great Archer Specialization
8. Improved Rain of Arrows
Vision: 6 9. Improved Whirlwind
10. Superior Archer Specialization

Narvi of Eregion

Stats Powers Image
Armor: 151. Toughness
2. Sapper
Power: 153. Invulnerability
4. Earthshaker
Health: 125. Leap
6. Improved Sapper
Heal Rate: 67. Improved Invulnerability
8. Improved Earthshaker
Vision: 29. Mighty Sapper
10. Mighty Earthshaker

Imrahil of Dol Amroth

Stats Powers Image
Armor: 141. Blade Master
2. Horseman
Power: 143. Spear Throw
4. Invulnerability
Health: 155. Improved Spear Throw
6. No Power
Heal Rate: 57. Heroic Charge
8. Improved Invulnerability
Vision: 49. Mighty Spear Throw
10. Great Invulnerability

Radagast the Brown

Stats Powers Image
Armor: 101. Wizard Blast
2. Fireball
Power: 103. Ball Lightning
4. Improved Wizard Blast
Health: 125. Improved Fireball
6. Improved Ball Lightning
Heal Rate: 47. Call the Herd
8. Mighty Fireball
Vision: 49. Mighty Ball Lightning
10. Word of Power

bfme.txt · Poslední úprava: 2022/02/13 15:00 (upraveno mimo DokuWiki)